Visions of Mana offers a range of tough enemies for players to face on their journey. From early fights to the final showdown, this action RPG has a variety of boss battles. Each fight is different, pushing players to adjust their strategies and get better at the game’s combat.
The adventure kicks off with the tutorial boss Gardlegrog in Gudju during the prologue. This first boss helps players learn the basics of combat and gets them ready for tougher challenges ahead. As the story moves forward, players will face more difficult and complex battles.
Early in the game two significant battles await:
Boss | Level | Location | Weakness | Rewards |
Mantis Ant | 7 | Mt. Gala | Strike, Wind | – Gold x300 – EXP x1,650 – Mantis Ant Corestone |
Kraken | 10 | Primm | Fire | – Gold x900 – EXP x4,950 – Elemental Points x3 – Kraken Corestone – Soul Guard Tonic |
The Mantis Ant is a boss that introduces the importance of targeting weak points and exploiting elemental vulnerabilities. On the other hand, the Kraken, lurking in Rhata Harbor, will test your mastery of fire-based attacks.
There is only one boss that you will encounter in Visions of Mana’s second chapter:
Boss | Level | Location | Weakness | Rewards |
Fullmetal Hugger | 13 | Luka Ruins | Strike, Darkness | – Gold x1,100 – EXP x6,150 – Fullmetal Hugger Corestone |
This mechanical beast introduces new tactics in the game, like temporarily blinding the boss, which adds extra strategy to the fight.
The game’s difficulty ramps up significantly with a series of memorable encounters:
Boss | Level | Location | Weakness | Rewards |
Du’Inke | 15 | Dura Gorge | Light | – Gold x1,300 – EXP x7,500 – Du’Inke Corestone – Wind Oracle Tonic |
Vuscavalanche | 18 | Tatoh Temple | – | – Water Queen Tonic |
Jewel Eater | 21 | Gamurda Mines | Wind | – Gold x2,100 – EXP x12,150 – Jewel Eater Corestone |
Grapplavine | 22 | Mylos Woods | Fire | – Gold x2,200 – EXP x13,467 – Grapplavine Corestone – Wood Sprite Tonic |
Daelophos | 24 | Sanctuary Entrance | Darkness | TBD |
Du’Inke is a big boss that needs good positioning and timing. Next, Vuscavalanche tests your defense with its nonstop attacks. After that, Jewel Eater in Gamurda Mines requires careful use of healing items and stopping its self-healing.
In Mylos Woods, Grapplavine challenges you to handle multiple targets and avoid status effects. Finally, Daelophos appears as a legendary hero, starting a rivalry that continues throughout the game.
The Benevodons elemental embodiments serve as major story bosses throughout the latter half of the game:
Boss | Level | Location | Weakness | Rewards |
Garethe Benevodon of Earth | 24 | Zawhak Desert | Wind | – Gold x5,000 – EXP x15,087 – Lumina Lantern – Garethe Corestone |
Zehnoa | 26 | Passagean Tomespire | Strike, Water | – Gold x2,900 – EXP x17,221 – Zehnoa Corestone |
Zable Fahr Benevodon of Darkness | 28 | Passagean Tomespire | Slash, Light | – Gold x6,400 – EXP x19,200 – Zable Fahr Corestone |
Frost Gigas | 29 | Temple of Wendel | Strike, Fire | – Gold x3,400 – EXP x20,100 – Frost Gigas Corestone |
Selpahia Benevodon of Light | 31 | Temple of Wendel | Darkness | – Gold x7,600 – EXP x22,500 – Selaphia Corestone |
Garethe Benevodon of Earth is a cannon-based boss that changes up the usual combat. Zehnoa is a stationary boss that uses the surroundings and summons minions to make things harder for you in the game.
Zable Fahr Benevodon of Darkness has multiple heads, so you need to split your attacks between them, so be careful! Frost Gigas is a mid-dungeon boss who leads the Benevodon of Light. Finally, Selpahia Benevodon of Light is huge and requires good use of shields and accurate targeting to beat.
Boss | Level | Location | Weakness | Rewards |
Vadise | 32 | Sanctuary of Mana | – | – Gold x4,000 – EXP x23,850 – Fullmetal Hugger Corestone |
Boss | Level | Location | Weakness | Rewards |
Aello & Ocypete | TBD | Wind Sanctum | Earth | TBD |
Besseroth Benevodon of Wind | TBD | Wind Sanctum | Earth | TBD |
Vampire | TBD | Castle Cresceno | Light | TBD |
Tor Marne Benevodon of Moon | TBD | Castle Cresceno | Various | TBD |
Shreegill | TBD | Luka Ruins Undertemple | Various | TBD |
Gandoom Benevodon of Water | TBD | Luka Ruins Undertemple | Thunder | TBD |
Floaret Benevodon of Wood | TBD | Floating Island of Ulul | Fire | TBD |
Axe Beak | TBD | Dorpher Volcano | Water | TBD |
Vaulchibel Benevodon of Fire | TBD | Dorpher Volcano | Water | TBD |
Boss | Level | Location | Weakness | Rewards |
Daelophos (Second Encounter) | TBD | Entwine Bridgepass | Various | TBD |
Boreal Gorg & Gaian Gorg | TBD | Distorted Sanctuary | Various | TBD |
Trent | TBD | Distorted Sanctuary | Slash, Fire | TBD |
Daelophos (Final Form) | TBD | Mana Tree | Various | TBD |
Most bosses give good rewards like gold, experience points, unique items, and Corestones in the game. You should watch for their elemental weaknesses and use the right classes and skills to get an edge.
By mastering these encounters players don’t just advance the story – they embark on a journey of skill development and strategic thinking that makes Visions of Mana a truly memorable RPG experience.