Learn how to obtain and utilize Basic Element Chips in Zenless Zone Zero. Upgrade your Agents’ skills with these essential resources.
In the world of Zenless Zone Zero (ZZZ), Basic Element Chips play a crucial role in enhancing your Agents’ abilities. These resource items are essential for upgrading character skills, allowing players to strengthen their team and tackle increasingly challenging content.
This guide will explore the various Basic Element Chips, how to acquire them, and their effects on different Agent types.
Zenless Zone Zero features five distinct Basic Element Chips, each corresponding to a specific elemental affinity:
Each chip type is designed to upgrade the skills of Agents with matching elemental attributes. For example, Basic Burn Chips are used to enhance Fire Agents’ abilities, while Basic Shock Chips improve Electric Agents’ skills.
The most straightforward way to obtain Basic Element Chips is through Combat Simulation modes. To access this feature:
For some chip types, players can dismantle Advanced Element Chips to obtain their basic counterparts:
The primary purpose of Basic Element Chips is to upgrade Agent skills. Each chip type is used for Agents of the corresponding element:
To use these chips, simply select the appropriate Agent and apply the matching Basic Element Chip to upgrade their skills.
Chip Type | Element | How to Obtain | Usage |
![]() Basic Burn Chip | Fire | Combat Simulation, Dismantle Advanced | Upgrade Fire Agent skills |
![]() Basic Ether Chip | Ether | Combat Simulation | Upgrade Ether Agent skills |
![]() Basic Freeze Chip | Ice | Combat Simulation, Dismantle Advanced | Upgrade Ice Agent skills |
![]() Basic Physical Chip | Physical | Combat Simulation, Dismantle Advanced | Upgrade Physical Agent skills |
![]() Basic Shock Chip | Electric | Combat Simulation | Upgrade Electric Agent skills |
By understanding how to acquire and utilize Basic Element Chips, players can effectively strengthen their Agents and progress through the challenging world of Zenless Zone Zero.