LoL Patch 14.10 All Rune Changes: New Runes and Adjustments

Kyuma |  Published: May 15, 2024
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Discover the new runes, removals, and adjustments coming to League of Legends in Patch 14.10, affecting all Runetrees.

LoL Patch 14.10 changes the game’s rune system. The update focuses on balancing and diversifying gameplay options by introducing new runes, removing underperforming ones, and adjusting existing runes across all four Runetrees: Domination, Precision, Resolve, and Inspiration.

Let’s take a closer look at each of these changes and how they might impact your playstyle.

LoL Patch Notes 14.10 All Rune Changes

LoL Patch 14.10 All Rune Changes: New Runes and Adjustments
Image Credits: Riot

Domination Runetree Changes

The Domination Runetree undergoes several changes, with two runes being removed and others receiving adjustments.

RuneChange
Predator
Predator
Removed
Hail of Blades
Hail of Blades
Attack Speed: 110% ⇒ 80% (ranged champions) / 110% (melee champions)
Ingenious Hunter
Ingenious Hunter
Removed
Sudden Impact
Sudden Impact
Dealing damage to an enemy champion within 4 seconds of using a dash or blink, or exiting from stealth, grants 9 lethality and 7 magic penetration for the next 5 seconds. 4 second cooldown. ⇒ Damaging basic attacks and ability damage deal 20-80 (based on level) bonus true damage to an enemy champion within 4 seconds of using a dash or blink, or exiting from stealth. 10 second cooldown.
Relentless Hunter
Relentless Hunter
Out of Combat Movement Speed: 5 + 8 per stack ⇒ 0 + 8 per stack
LoL Patch Notes 14.10 All Rune Changes

Precision Runetree Changes

The Precision Runetree sees the removal of Lethal Tempo and Overheal, while introducing a new rune called Absorb Life. Press the Attack and Legend runes also receive adjustments.

RuneChange
Lethal Tempo
Lethal Tempo
Removed
Press the Attack
Press the Attack
Hitting an enemy champion with 3 consecutive basic attacks deals 40-180 bonus adaptive damage (based on level) rendering the target Exposed for 6 seconds, causing them to take 8% increased damage from all sources for the duration ⇒ Hitting an enemy champion with 3 consecutive basic attacks deals 40-180 (based on level) bonus adaptive damage and amplifies your damage dealt by 8% until you leave combat
Overheal
Overheal
Removed

Absorb LifeAbsorb Life (New)
Killing a target restores 2-17 health
Legend: Tenacity
Legend: Tenacity
Removed
LegendHASTE
Legend: Haste (New)
Gain 1.5 per Legend stack bonus Basic Ability Haste, up to 15 at maximum stacks
Cut Down
Cut Down
Deal 5% to 15% increased damage (except true damage) to champions, based on how much more maximum health they have than you. Bonus damage scales up linearly against enemies with 10% to 100% more maximum health than you. ⇒ Deal 8% increased damage (except true damage) to champions above 60% maximum health.
Fleet Footwork
Fleet Footwork
Heal: 10 – 130 (based on level) ⇒ 8-110 (based on level), Movement Speed Duration: 1 second ⇒ 1.25 seconds
LoL Patch Notes 14.10 All Rune Changes

Resolve and Inspiration Runetree Changes

Font of Life in the Resolve Runetree receives a rework, while the Inspiration Runetree sees the removal of Future’s Market and Minion Dematerializer, and the addition of two new runes: Cash Back and Jack of All Trades.

RuneChange
Font of Life
Font of Life
Slowing or immobilizing an enemy champion marks them for 4 seconds. Allied champions (excluding you) that use a basic attack against marked enemies are healed for 5 (+ 0.9% of your maximum health) over 1.75 seconds. ⇒ Slowing or immobilizing an enemy champion heals you and a nearby ally with the least health for 10-50 health (70% for ranged users). 20 second cooldown.
Future's Market
Future’s Market
Removed
Cash Back
Cash Back (New)
Get 6% gold back on purchase of a Legendary item
Minion Dematerializer
Minion Dematerializer
Removed
Jack of All Trades
Jack of All Trades (New)
For each unique stat on items you have purchased, get a stacking bonus: Get 1 Ability Haste per stack, At 5 stacks, get 10 Adaptive Force, At 10 stacks, get 25 Adaptive Force
Time Warp Tonic
Time Warp Tonic
No longer reduces the healing of potions. Upfront Healing: 30% ⇒ 40%, Removed the bonus movement speed for the duration of potions
First Strike
First Strike
Gold Gained: 5 (+8% damage dealt) ⇒ 15 (+4% damage dealt), Damage Amp: 7% ⇒ 8%
LoL Patch Notes 14.10 All Rune Changes

The Inspiration Runetree also receives a rearrangement, with the new layout as follows:

  • Row 1: Hextech Flashtraption, Magical Footwear, Cash Back
  • Row 2: Triple Tonic, Timewarp Tonic, Biscuit Delivery
  • Row 3: Cosmic Insight, Approach Velocity, Jack Of All Trades

These rune changes in League of Legends Patch 14.10 aim to shake up the meta and provide players with new options to customize their playstyle.

The removal of some underperforming runes and the introduction of new ones should help diversify gameplay and encourage experimentation.

As players adapt to these changes, it will be exciting to see how the meta evolves and which champions rise to the top.

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